48 Hours with the Apple Watch

So Apple did come through for a lot of people on Friday and many got their hands on an Apple Watch, myself included. I hadn’t seen one in the flesh until Friday when I popped into the Apple Store and got quite the surprise – the watch is much smaller than I expected. It comes in two sizes and I went for the larger 42mm, but even that wasn’t the brick I expected and the 38mm looked really well sized for a smartwatch. I was also pleased with the decision to stick with the basic Apple Watch Sport model. The Apple Watch version did look really nice but overall I wasn’t sure on any of the straps outside of the default Sport band. That’s not quite true – I hated the look of the Milanese Loop and the Leather Loop. Anyway, it was the evening before I finally got to play with my watch and then put it through it’s paces over the weekend. Thoughts below.

Packaging
I expected good packaging from Apple but not quite the monolith I received through the post. The Sport comes in a long white box and inside is a long white heavy duty plastic case holding the watch along with the magnetic charger, plug and small/medium strap that can be swapped for the default medium/large strap.

Apple Watch Sport box
Apple Watch Sport box
Case
Case
Case and Watch
Case and Watch

The case is in total contrast to iPhone and iPad packaging – almost nothing is recyclable and it is huge in comparison to the tiny box the iPhone comes in. I know the watch is a different market but still quite surprising. The other thing I like – the delivery box for the watch fits the sport box, the lid of the sport box slips off with just enough friction, the case itself separates nicely. Design. It shows throughout the Apple product line and not just the final product – everything. Speaking of which…

Design
The watch is lighter than expected and fits my wrist well. The curved glass screen fits well with the body and feels seamless. It’s rounded, it feels nice in the hand, it feels more touchable than a phone or tablet. Is that the route to making a wearable that people actually want? The digital crown on the right hand side is an infinite scroll wheel and a button and the main way of interacting with the watch aside from the touch screen. It feels nice to use and I’ve had no real issues with it. Below that is the side button – couldn’t there have been better name? It’s used to launch your favourite contacts (and a double tap for Apple Pay in the USA) but it feels like a sleep button more than anything else.

Fits really well on my wrist
Fits really well on my wrist
Not as clumsy as first thought
Not as clumsy as first thought

The screen itself is excellent. Apple call it a Retina display and it’s hard to argue as you don’t see the pixels and it’s hard to determine the screen edge at all. It’s night and day compared to the Pebble I tried a couple of years ago. It was also pretty clear outside in the sun yesterday while running. On the back of the watch you find the heart rate sensors and the inductive charging system. This is the first Apple product to support inductive charging and as expected it’s easy to use as it uses magnets, so you place the watch on the charger and it aligns. Also underneath are two buttons to release the bands as they are interchangeable. I guess third party bands will come out soon but there is a fairly good, if expensive, range available from Apple. I can see these being big Christmas sellers.

I had a niggle that the band, made from high-performance fluoroelastomer, would feel quite rubbery but it’s actually soft to touch and is comfortable on the wrist. During normal use I haven’t found it to get sweaty underneath the band but during exercise is does become a sweat collector especially where the band loops within itself. The watch is waterproof despite the mixed messages from Apple which is strange – I’ve showered a couple of times with it now and it’s fine, but I’ll be removing it after runs purely due to the sweat issue.

One last point – the UK now has a folding plug included as standard. Happy days! Far more practical for travelling and nicely designed but it’s £25 for the folding plug against £15 for the standard 5W plug from the Apple store. I’m hoping that this will be the standard plug for iPhones and iPads in the future but the price difference makes me suspect not.

Setup and Controls
Setting up the watch was smooth – a credit to Apple. Switch on the watch and to pair it with the iPhone was a simple case of taking a picture of a pattern on the watch face. Boom. You then enter your iCloud credentials and the iPhone then started to install supported applications on to the watch. This took quite a while to complete but once done it was time to play.

Installed apps
Installed apps
There are many ways to interact with the watch and some are more than a little confusing. The digital crown works and more importantly feels fantastic – the resistance is just right. Although it offers no change in resistance the combination of the feel and good software tricks the mind – getting to the end of a list and I still think the resistance changes…but it doesn’t. The digital crown is also a button and mostly makes sense but I still get confused between it and the side button. Press the digital crown to take you to installed apps. You can then swipe around the apps or use the crown to zoom in and out of applications. It can be quite a faff to find and select the right app especially if you try and do it during a run.

The side button takes you to your favourite contacts and from there you can message, call or digital touch them if they have a watch. This feels a waste of a button and it would be great if you could map this to something more useful, like take you back to your watch face. It feels like a home button – let me use it as one.

The screen itself supports touch but not multitouch, hence the digital crown for zooming in and out. Touch has worked OK but there’s a few times now where a touch isn’t registered – not sure if it’s just aggressive touch zones or v1 software but it is annoying. The watch also supports a force touch gesture – tap normally and then press a bit harder. You get a nice bit of haptic feedback when this works and is used almost like a right click. It lets you customise watchfaces, clear notifications and many apps also support it but you won’t know until you try. Discoverability!

Swiping up on the watch will display Glances. These are like widgets and there are default ones like power, heartbeat and also third party app’s can add their own Glances. Apple’s own Glances have worked well for me but third party ones are generally slow and a bit buggy right now. Finally you can swipe down for notifications with the all important force touch to clear them.

As I said, lots to get your head around and very different to iOS. Time will tell if it becomes second nature but it’s been quite confusing to navigate between apps and the watchface so far.

One last note on the display – it’s off 90% of the time. It only displays when you lift up your wrist and it then switches on for a few seconds…and then it’s off again. I did have a worry about how reliable this would be and some early reviews said it took a while to display but I’ve had no issues although I would like the display to stay on for a few more seconds sometimes. I also don’t have many false positives – switching on when I didn’t expect it – so this goes down as a success so far.

Watchfaces and Complications

My current watchface
My current watchface
Apple have supplied a good mix of watchfaces so most users should be able to find something they like. Each offer a range of customisation, from increasing the dial detail to selecting a primary colour for the date and second hand. Most faces also offer Complications – widgets that add information to the face. Day and date, battery life, weather, moon phase, activity, stocks, alarms, timers and world times. These are great and allow you to build a useful watchface – far more useful than a standard watch. However not all watchfaces allow you to add Complications. It’s also no big surprise that as of right now, third party Watchfaces and Complications aren’t supported. It’s like the early days of iOS. Little was allowed but each version offered more and more and I fully expect future O/S versions to allow at least custom Watchfaces and eventually third party Complications – I’d love to see Dark Sky weather information rather than the stock app, especially as clicking on the Complication launches the application.

Glimpses and Notifications
screen_darkskyGlimpses let you access information via small widgets that are only one screen tall. Default ones allow you to switch to do not disturb or airplane mode easily, control your music, take a heart beat measurement, see the current battery levels, get a quick update on todays activity level, see todays calendar, your current locations weather, your current location on a map and also world times. I also ended up with a lot of third party Glimpses but most were slow and I’ve turned them off. Glimpses are really running on your iPhone and the third party ones offer little or no value right now.

Notifications at first were overwhelming. I never really worried too much about notifications on the iPhone but the watch displays all the iPhone notifications and it was far too invasive to see and hear them buzzing on the watch. This isn’t the watches fault though – it’s down to me as the user to take control of this and manage them more effectively which I’ve now done. I only get the messages that are important to me and I’m happy now with the information I receive and can act upon. It’s also easy to clear old notifications with a simple force touch, something that iOS desperately needs.

Applications

Get used to long loading times
Get used to long loading times
Day one of the App Store on iOS saw a few hundred apps. Day one for the Apple Watch saw over 3000 applications available and almost every one of them had been written without being tested on an actual physical watch…and it shows. I installed all available applications and with hindsight I should have been more selective, but then again I wouldn’t have known how they performed if I hadn’t. The app’s all run on the iPhone and display their results on the watch. The ones I’ve kept, like Dark Sky and 1Password are very useful and show the possibilities of app’s on the watch platform. However the official Twitter and Instagram clients are poorly thought out. I’m not going to click through my Twitter timeline 5 tweets at a time. Equally while the screen is great, it’s not the best place to experience my full Instagram feed. Both feel like app’s being available for the sake of it rather than a user getting benefit from them. They also feel slow.

I’m sure we will see lots of iteration over the coming weeks and months as developers actually use their apps on a physical device rather than the simulator but I expect, like the original iPhone, we won’t see a good third party application experience until developers can write an app thats runs on the watch rather than on the iPhone. Next year perhaps as I can’t see this being dropped in at WWDC?

Phone, Messages and Digital Touch
A lot was made of using the Apple Watch to make and receive calls, message your friends or send a Digital Touch to folk that also have an Apple Watch. So far I’ve been pretty disappointed with most of these features.

The watch hardware, speaker and microphone, work well and it does allow for calls to be made and received. In fact it’s far better than I expected. However the software leaves a lot to be desired and I’ve found the experience buggy. As for messaging, the dictation via Siri has been really good and exceeded expectations. You can also setup stock answers so you can quickly reply to messages and again this works well. However the new animated emoji is horrible. What were they thinking?

How the animated emoji makes me feel
How the animated emoji makes me feel

Digital Touch also seems superfluous. You can send a fellow Watch owner a series of taps, a sketch or your heartbeat. While it works I find it a bit annoying in practise and always default back to messaging. I’ve also found audio messaging far more reliable on the watch than on the iPhone. Is this due to an improvement in Siri or something the watch is doing – hard to tell.

Health and Activity

Daily activity
Daily activity
This was the primary reason I wanted to try the Apple Watch and so far, so good. The activity app shows you three key stats – Move (calories burnt), Exercise (minutes per day) and Stand (stand per hour) as a series of circles. Complete the circles before the end of the day and it’s thumbs up. Complementing this is the Workout app. Here you can pick from a series of indoor and outdoor activities, set a time or calorie goal and then the watch will track you as you complete the workout. During a run or cycle it gave me some haptic feedback on how far into the workout I was and at anytime I could swipe to see pace, heartbeat and some other useful stats. The Workout app looks simple but works really well. For my runs the step count was very similar to my Fitbit but not so much for the cycle where the watch tracked far lower. You also get badges for completing workouts and reaching goals – not sure they are much of a motivation but if you are motivated by such things then there’s plenty of goals to chase.

The Apple Watch will also track your heartbeat throughout the day and you can take a reading at anytime. This has matched the readings from elsewhere so I’m happy to say this is accurate as long as the watch has good contact with your skin and isn’t too loose. It seems to take a reading every ten minutes but during an activity will read every five seconds, using up far more battery. This can be toggled off but I’d only do that on something like a hill walk over a few hours. Hour long runs and cycles won’t kill it too much.

You also get an Activity app on the iPhone and this shows you your activity in more detail. I love the app and it completes and complements the Health app. Overall the Health and Activity aspects of the watch have been excellent and I look forward to further improvements with the software over time…like easily extracting individual workouts, sharing of heart rates etc.

Battery

End of day, plenty power remaining
End of day, plenty power remaining
A lot of the negative talk around the Apple Watch was it’s “18 hour day”. This was the figure that Apple quoted with regards battery life. There are no sleep tracking functions on the Apple Watch so the expectation is that you charge your watch overnight and that full charge will last you through the day. So far that has been the case…with ease. This first full day saw lots of tinkering and experimentation and also an hour long cycle and after 17 hours I still had 25% charge remaining. Day two saw a cycle and an outdoor run and again I had plenty left at the end of the day. Today at work was pretty busy, so not much interaction with the watch. I’m 14 hours into wearing the watch and battery is at 69% which is great. So fears about battery life on the watch seem pretty unfounded at the moment – just don’t forget your charger if you are away on an overnight. It would be great to have a battery that lasts a few days or even a week but it feels like we are a few years away from seeing that or some sort of step change in battery technology.

Battery on the iPhone however is impacted slightly. Your phone is connected permanently to the watch, you setup much of the watch from the phone and third party apps all run from the phone so some impact is expected but it’s something to keep an eye on.

Performance and Bugs
Before wrapping up there are a couple of niggles to share. Firstly there is definitely some spotty performance when using the watch. It’s not consistent and I can’t narrow it down to a certain app or function, but from time to time first and third party app’s will stutter more than expected. I also find touch inputs aren’t recognised sometimes. Not sure if it’s me pressing too hard and the watch is confused between a touch and a force touch or that the touch area isn’t quite right but I’ve noticed it a few times now in different apps. The good news is that I haven’t seen any lag when lifting my wrist and the screen switching on – worked 100% for me so far.

There are also issues when you are on the edge of bluetooth connectivity. The watch will still be connected to the phone but performance is so poor that you may as well not be – app’s fail, you can’t answer calls but the watch thinks it has. I’ve also had issues with answering and placing calls in general. When it works it’s great in a ‘from the future’ kind of way, but when it fails it’s just frustration. However I have faith that these can all be addressed with updates over time – there’s no showstopper issue that I’ve found so far and it is v1.0.

Conclusions
Firstly, you don’t need an Apple Watch. It’s arguable that no smart watch or wearable is required right now. At this point in time it’s not essential and the third party app’s leave a lot to be desired. It has some bugs and it does feel like an iPhones second screen at times. So if like me a few weeks ago you have some FOMO on the Apple Watch then don’t worry – next years model will be so much better and there’s no desperate reason to jump on this version!

However the foundations are great. The hardware is really solid and the bugs and issues I’ve mentioned are all easily fixable in software. If you are all in on the Apple platform then the Apple Watch, even this early version, makes far more sense than the Pebble. I’ll continue to use it day to day and so far I’ve found it to be an enjoyable experience rather than a frustrating one. I’ve got no regrets and look forward to seeing how the platform evolves over the comings months and what developers start to deliver once they can actually write app’s for the phone. The true test will be if it’s still on my wrist in six months time. If it is, then Apple are really onto something. Again.

Apple Watch

The pre-orders for the Apple Watch opened on Friday morning and despite having some doubts after reading the many reviews that were published this week I’ve ordered an Apple Watch Sport in Space Grey.

s42sg-sbbk-sel

It’s over two years since I bought, tried and quickly sold a Pebble. For iOS users the Pebble was always a poorer platform compared to Android but I had issues with the size, looks and performance of the Pebble which have never really been improved although the Pebble Time does look to be a far better device. However the benefits and the opportunity that a permanent wearable device could bring still intrigues me hence the Apple Watch order. Health tracking in particular interests me and although the iPhone tracks steps just as well as my Fitbit, I don’t always have the phone with me unlike the Fitbit. However Fitbit’s refusal to share data with HealthKit is annoying and will ultimately force me elsewhere.

I’m aware that the Apple Watch could end up being a bit of a dud, especially the first generation. Size, performance and battery life all look like first generation compromises but this is the start of a brand new platform for Apple and the technologist in me is super interested in what that means for a user community that is so invested in smartphones. Will it lead to a shift to wearables? Is it the start of a new app store rush for watch app’s? Only time will tell and thats party why I’m sticking to the Sport edition for now as it’s the cheapest way of getting in on the platform.

Unfortunately I’ve not had chance to get into an Apple store to see the watch in the flesh as I’ve been hit with a nasty cold/flu bug this week which has kept me housebound but initial feedback from friends is that the Apple Watch is all the more impressive in the flesh and that the bands all have strengths and weaknesses that will mean personal choice more than one particular format will win out over time.

What is already tiring is seeing comments belittling people for pre-ordering an Apple Watch. Well they can all piss off as they are mostly the same folk that couldn’t believe the price of an iPhone when it first came out and they wouldn’t waste their money. Most of them now have an iPhone or a Samsung equivalent and very short memories. I’d rather try for myself and then make a judgment on it’s worth not just dismiss it offhand.

Spring Forward

Last nights Apple event was interesting for a number of reasons. Firstly they were finally detailing the Apple Watch and it’s been five years since Apple launched a new product category and it always fascinates me how Apple pitches and shapes their message. Secondly, so many people predicted that the keynote was all about the watch….wrong! Finally, no one predicted that Tim Cook would start with the Apple TV. Here are my quick thoughts on the products and message from last night.

Apple TV

  • No one expected Apple to lead with the Apple TV but the HBO Now announcement was a big deal. Exclusively launching on Apple TV for the first three months and in time for the new season of Game of Thrones this was what many users were wanting for years although $14.99 a month seems a bit high compared to Netflix.
  • Apple TV drops to £59. Thats it. No new hardware, no app store. I’m not the only one that was disappointed with that. Surely the hardware will see an update this year? Surely?

ResearchKit

  • Following on from puff pieces on CarPlay and HomeKit I wasn’t expecting much on health but ReasearchKit was afforded 15 minutes on the big stage and afterwards it was clear why.
  • This is a massive opportunity that started with the M7 processor in the iPhone 5S. Data is being captured and while it’s mostly seen as steps, it’s only going to get richer and help with medical research and diagnosis.
  • Apple Will Not See Your Data – clear message to customers and competitors on what differentiates Apple. Apple will need to be repeat this again and again along with the security message that they have been playing out recently.
  • Cynical view – we’re about to sell a $10000 watch so contrast it with a good news story but I don’t believe that to be the case.
  • Apple will open source ResearchKit so it can be run on any platform.
  • 5 apps already available and more on the way – this will be very interesting to watch over the coming years as the technology packed within phones and watches gets ever smarter.

MacBook

  • My favourite part of the whole event. The new designs shown throughout the new MacBook were impressive.
  • The new keyboard mechanism looked great although early feedback seems mixed.
  • The force touchpad shows so much invention…apart from it’s name.
  • 12 inch and Retina but so light and thin.
  • USB-C. One port. £69 adapter to get a data, video and power connector at the same time. If I look at my MacBook Air usage now though, that one port is enough.
  • CPU is a bit stingy looking but…Fanless! How will I tell when Flash is running? (clue – it’s not installed cause it’s a piece of shit)
  • All day battery is good but you are basically buying a battery with a screen and keyboard.
  • I’ll wait for reviews to see what playback looks like but assuming it’s OK, I’ll be buying a MacBook this year to replace the current Air and probably the iPad too. Next year, an iMac Retina to replace the five year old iMac. I do think the MacBook is the future of laptop design and the only other niggle is that this is rev 1.0 of the MacBook and the next version is probably the one to buy. But thats too much like common sense.

Apple Watch

  • Strange intro as Tim Cook recapped all the features.
  • Christy Turlington Burns was on stage to enthuse about the Apple Watch, running marathons and blogging about it at Apple.com. Felt totally false.
  • Kevin Lynch took to the stage to demo the Apple Watch in a real world scenario. Flawlessly done but pretty dull including the ubiquitous airport gate change demo.
  • 18 hour battery and the news that it’s replaceable still feels a 1.0 target being met. Like the heavy first iPad Retina which was updated after 6 months. I don’t think we’ll see a 2.0 watch that quickly but I do expect next years product to be much better.
  • It was then onto pricing which was pretty much in line with much of the speculation including the expensive Edition pricing.
  • Apple never really sold a compelling reason as to why I need an Apple Watch. I found this part of the event underwhelming and pretty disappointing compared to other product launches. Will I buy one? Probably not although there is a bit of me that feels I should have one to try. I bought and instantly sold a Pebble and if the Apple Watch had a GPS I’d find it a more compelling product. It’s a wait and see right now.

IMG_0333

Misc

  • Apple has mastered rolling out their products around the world quickly and efficiently. The same can’t be said for their services. Apple Pay, iTunes Radio, Beats, HBO Now and the initial batch of ResearchKit app’s are all US only. It’s only getting worse and becomes a bigger issue when the services are being used so heavily to promote the product. I hope they start to take this more seriously and while licensing is a complex issue, money helps and they have a lot of money so if anyone can fix it I expect it to be Apple.
  • Battery technology is becoming more of an anchor compared to the rest of the technology in our products. There’s clearly no Moore’s law for batteries.
  • Did anyone else expect more from Apple when it comes to their stores and promoting the Apple Watch than a new…table.

Overall a great keynote and one of the most interesting for years. The watch will sell millions but ResearchKit and the MacBook were the stars of the show. No one predicted that.

Mac Apps 2015

A recent post from Gordon on his current Mac App’s spurred me to look back at my last post on this in 2012. Has much changed?

Well Safari is now my browser of choice, iTunes still where my music is but podcasts are now in Instacast. A couple of smaller app’s have been eaten by Mavericks and Yosemite but I still look to third party app’s for most of my day to day needs. When Yosemite came out I nuked the iMac and dropped a few app’s so there are a few changes in the list. Hopefully there are one or two gems in the list that are new to you.

Alfred
http://www.alfredapp.com/
Free, PowerPack for £15

For a longtime I used Quicksilver and then Launchbar as a keyboard launcher but around three years ago I moved to Alfred and I just can’t let it go despite Spotlight catching up in Yosemite. Alfred allows you to drive your Mac fully from the keyboard – launch app’s, search the web etc. Buy the PowerPack and you can extend via scripts from the Alfred community or ones you write yourself, control iTunes and access a full clipboard history and also snippet library. A lovely app that will become your most used app if you let it. With Alfred Remote now out for iOS you can launch apps, scripts, URL’s etc from your iPad or iPhone. Already I have a podcast tab setup in remote so I can quickly setup or jump to app’s I need while podcasting. Despite having two screens, launching app’s quickly via touch is very useful.

Dropbox
http://www.dropbox.com
Free with paid options

I think everyone has a Dropbox account so there’s not too much to say with this one. I store all my documents in Dropbox so I can get them anywhere – Mac, iOS or on the web. Its great for sharing podcasts and files with the folk I work remotely with. Although there is only 2GB free, you can earn up to 18GB free and with so many app’s plugged into Dropbox via it’s API’s it’s a great way of sharing between desktop and mobile. It’s also reliable unlike iCloud.

SuperDuper!
http://www.shirt-pocket.com/SuperDuper
$27.95

Still my goto app for backups. What do you mean you don’t backup? Criminal. SuperDuper! creates a fully bootable backup on a drive of your choosing that should your drive or computer fail allows you to fully restore from that point in time. As it’s a bootable backup you can also boot from it should you find yourself in trouble. I’ve certainly needed it a couple of times and it’s never let me down. Backups can be scheduled and once the first backup is complete daily/weekly incrementals take no time at all.

backblazeBackblaze
https://www.backblaze.com
$5 a month

I use Backblaze for online backup of my computers. Unlike the other online services I tried, Backblaze is quick and reliable to upload data and supports unlimited amount of data. You can easily retrieve individual files and if the worst happens and you need everything you can download it all slowly or send of a disk to get your data more quickly.

evernoteEvernote
http://evernote.com/
Free, Premium account £35 per year

Evernote is my digital filing cabinet. Notes, images, pdf’s, web pages, receipts, bills, contacts, recipes, lists etc etc etc all go into Evernote. The client allows for rich enough text editing, images are OCR’d to allow for some great searching and there are good options for notebooks and folders. The web clipper works really well too. I upgraded to Premium which allows for 1GB of uploads per month, secure notes, collaborative notes and also a history of changes. One niggle – exporting from Evernote still not great so I’m tied into the service more than I’d like. The iOS apps are excellent too so my digital stuff is available everywhere.
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Apple has lost the functional high ground

Great post from Marco Arment on the quality of Apple software:

We don’t need major OS releases every year. We don’t need each OS release to have a huge list of new features. We need our computers, phones, and tablets to work well first so we can enjoy new features released at a healthy, gradual, sustainable pace.

Apple’s OS X and iOS releases have become quite unreliable over the last couple of years and the issues that I still have with iTunes, iTunes Match and iCloud give me no confidence that they will ever work without an issue at some point. For music it’s making me look seriously at Google Play and Spotify. Apple are lucky in that their major competitor on the desktop is Windows 8.

Apple’s hardware is hard to beat from a design and function perspective but their software has got disappointing. It wasn’t always the case and I hope they can get of the treadmill and focus on quality and reliability.

*Update* – it’s a year to the day since I posted about Apple’s poor software quality and hoped for a change in 2014. I didn’t realise when I read Marco’s post tonight and it was only when looking at today’s Timehop that I saw a link to the post. A year on and many of the issues are still present. Apple really needs to address this.

Gaming Treats

For a while I found gaming on iOS starting to stagnate. Too many free to play titles with horrible in app purchasing mechanisms, particularly from EA. However April has seen some great new releases:

Monument Valley
http://www.monumentvalleygame.com/
£2.49

At around 2 hours of gameplay many will dismiss Monument Valley but they are fools. FOOLS! This is a 10 level puzzle game that is more akin to a living M.C. Escher image than a game. The premise is simple – guide Ida to the end of the level by sliding and rotating elements of the level to allow her to complete the path.

Monument Valley
Monument Valley

It looks and sounds stunning and is such a satisfying fun game. In many ways the length is perfect as repetition is removed unlike so many games that are longer just because they can be, not for any good reason. If it still sounds too short and the screen above doesn’t convince you, the developer has announced this week that more levels are coming. There are no excuses left – just buy it.

FTL: Faster Than Light
http://www.ftlgame.com/
£6.99

A PC favourite, FTL is a real time strategy game based on your spaceship. Maybe more a resource management game but you take part in a variety of quests, battles and make choices throughout the game with the aim to save the galaxy with you in charge of your spaceship. It’s tough, especially as when you die you start from the beginning again. Works so well on the iPad benefiting greatly from the retina screen and the touch controls.

This is really addictive and each play through is unique adding to it’s shelf life. You can also take charge of different spaceships, again extending the game. Out of all the games on this post, I’d buy this one. Love it.

Hitman Go
http://hitman.com/launching-hitman-go/
£2.99

I had zero expectations for Hitman Go, expecting an arcade game or first person shooter but what Square Enix has released is a great looking turn based strategy. You control your agent, dictating which path he takes through a level solving various puzzles as you go.

Hitman Go
Hitman Go

The game is a looker and can be viewed from any angle and it’s great to see some of the big game developers developing unique mobile games rather than rushing out a crappy port. One note of caution is that there is an element of in app purchasing for hints and unlocks but they aren’t needed to play the game and it doesn’t get in the way when I’m playing. An impressive game which will take some time to complete.

Hearthstone: Heroes of Warcraft
http://us.battle.net/en/int?r=hearthstone
Free (with in-app purchase)

Hearthstone is a card collecting 1 vs 1 battle game. Collect cards and play friends or strangers in a number of different game modes. Presentation is fantastic and it’s a very addictive game. There is in app purchasing but it doesn’t blight the game and to be honest I’ve not needed to spend any money on the game. Excellent game and you can play against PC p;ayers too.

Dungeon Quest
http://dq.shinyboxgames.com/
Free (with in-app purchase)

Final game worth trying is Dungeon Quest. Don’t let the free and IAP tag put you off. This is a great little Diablo lite dungeon crawler that supports various classes and plays really well. Great for blasting through a few levels if you’ve got 20 mins to spare.

Dungeon Quest
Dungeon Quest

Hopefully there’s something in that list to tempt you and after months of meh, it’s a great time to game again on iOS.

Mac at 30

I first used a Mac at university in the early 90’s. It was in the university library and I’m pretty sure it was a Macintosh Plus. While it worked fine, it was a bit slow and nothing grabbed me about it so my first home computer was an Escom 486 and for years I was a Windows and PC user. It was my main games machine as the FPS market took off and the PC platform served me well for years.

The seed that started my move to Mac was in 2001 when the first iPod was announced. I’m pretty sure it was late 2002 or early 2003 before I finally picked up an iPod and suffered using Real software to sync my music on Windows. I loved the iPod. From the packaging to the ease of use, everything about it felt special compared to the competition. I still remember the button lights slowly fading – never got old.

Roll forward to 2006 and it was time to upgrade my PC, not to a newer model but making the switch to Apple. I bought a 21″ iMac and it was such a step change to what I had before. Quiet, fast and an amazing set of applications. A few months later and I bought a Macbook Pro. I was hooked.

Home Office
Home Office

Now I have a 27″ iMac, a Macbook Air, iPhone 5S, iPad Air and an Apple TV. Overkill but I still love Apple’s product design and software despite my recent moans. I didn’t expect much from Apple to celebrate that today was the 30th anniversary since the Macintosh was introduced but I was wrong. I guess time’s have changed since Steve Jobs passed away.

A beautiful website with a great interactive timeline showing the history of the Macintosh. It also wouldn’t right to not have a video from Apple celebrating the event.

There’s also an easter egg on the Apple site.

A custom font that shows each of the Macs from the last 30 years. Nice.

Despite the iPhone and iPad eating into it’s usage, I still wouldn’t be without one. Happy 30th Macintosh.

Apple in 2014

I use Apple products every day. iMac, Macbook Air, iPad and iPhone with a little bit of Apple TV thrown in for good measure. I love the hardware, it’s design and performance and the surrounding application ecosystem. As a combination they still can’t be beaten in my opinion. There is a growing problem though – Apple’s own software and services. The software isn’t as good as it used to be, the cloud services are buggy and unreliable and Apple seems to be doing very little to address the slide in quality over the past 2-3 years. This has to change.

A quick list of issues that have affected me over the past few months include:

iMessage
– Inconsistent as to which device will receive a message.
– Read once, mark everywhere – worked at the start of Mavericks but now only works sometimes.
– Sometimes slow delivery, sometimes none on a certain device. No pattern and easiest way to fix is sign out and in again on the affected device. That isn’t a solution.
iCloud
– Reminders – sometimes syncs properly and other times it feels like I have two separate todo lists and have to mark off completion of tasks in two places. Then a few days later they are back in sync.
– No faith that contacts and calendars are actually being synchronised correctly.
– Third party dev’s moving away from iCloud as a sync platform.
Mavericks
– Mail is awful. So many Gmail issues compared to Snow Leopard. The new fixes issued by Apple have addressed some but not all of the issues. Every few days I need to stop and start Mail just so I can receive new Mails that are flowing in fine on the iOS devices. Part of that may be down to Google not using standard IMAP?
– I want to use Safari as it’s fast and thanks to App Nap it will save battery life on the Macbook Air but it’s so fucking crashy. I can’t believe how unstable it is.
– Reminders, iCal, Contacts – still a poor usability experience from these core app’s.
– iBooks was new to the Mac and moved books from iTunes to iBooks but only those that you’ve purchased. Anything added manually has disappeared. Nice update.
iWork
– Updated across iOS and Mac by removing key functionality so that all platforms are in sync. I don’t have a problem with that approach, more the lack of any updates for 3-4 years and then someone hit’s a reset button this year. But don’t worry, some of the old features will return. Some? Any?
iLife
– Lot’s of love on iOS but hardly any on the Mac. The new Garageband also removed Podcast functionality.
iTunes
– Crashes often, library easily corrupted and I’ve no faith that it won’t happen again.
– Moved podcasts to Instacast which syncs properly across all devices and has had the side effect of improving iTunes.
iTunes Match
– A paid for service from Apple that when it works is brilliant but I’ve had a handful of issues since starting the service that requires me to stop the service on all devices and restart.
– Album art on iOS corrupted. Different covers for different albums. Small beer when I write it down but it frustrated the hell out of me. The only known solution – switch off iTunes Match, wipe any music from your iOS device and start again.
– Duplicated playlists – fine on the iPhone but duplicated 10 times over on the iPad. Solution – switch off iTunes Match, remove any downloaded music and start again.
– iTunes Match will randomly switch off on the iMac. No notice, it just does.
iOS
– Springboard in iOS 7 is really unstable. I see frequent Springboard restarts when I use the iPhone and the iPad has a couple of no icon app’s that work fine but don’t display the icon. It feels like an iOS beta on the iPhone at the moment rather than an OS that has been out for months.
– Apple really need to address some fundamentals like inter app operability as URL schemes aren’t a scalable solution. Let me choose my defaults app’s too. Mailbox and Chrome would be better iOS app’s if they could be treated as the default app’s for Mail and Web Browsing. Android is becoming a far more appealing option.
– iCloud backup doesn’t scale. The most you can buy is 50GB for £70 per year, yet I can buy a 128Gb iPad. Cloud backup should come free with each device and not be tied to an iCloud account. Buy an iOS device, get complementary cloud backup for free. Keep it simple.
– Newsstand – some magazine issues will auto download, some won’t. I see the badge indicating a new issue but opening Newsstand I see nothing against any of the news applications. Apple should kill Newsstand and publishers should just have their own stand alone app’s. Newsstand is broken.
– App Store – doesn’t scale, reviews are an issue and Apple seem to be doing very little about that.

Quite a list. Everybody wants Apple to launch a new product category in 2014 – a true TV solution, a smart watch, a larger iPad. I’d rather see them address the software quality issues that can be seen throughout their portfolio before they jump onto something new and I’m not alone. Unfortunately it will never happen – the market demands new hardware and software rarely gets attention, but it’s critical. It’s the lifeblood of the platform and it’s disappointing that Apple’s are often the poor option on a given platform. I look at the Verge investigation into webOS and what could have been with envy. Not just a striking similarity to the visual leap that iOS 7 made but real forward steps with usability on a mobile platform. Maybe in iOS 8 but I doubt it.

What stung the most in all this was a blog post about Evernote. Jason Kincaid posted a couple of days ago on Evernote, the bug-ridden elephant. As an Evernote user myself I’d noticed a dip in quality too particularly with the browser snapshot extensions. The next day saw Evernote’s CEO, Phil Rubin, reply on the Evernote Blog – On Software Quality and Building a Better Evernote in 2014. Time will tell if Evernote’s quality will improve but it was a great response in public acknowledging and committing to resolving software quality. If only Apple were as open and honest.

I used to tell people ‘it just works’ when discussing Apple products. Not any more.

iPad Air

When the iPad was first announced I scoffed at it. Who’d want a bigger iPod Touch? More fool me. I loved the first iPad and jumped on the first retina iPad when it came out in March 2012. I loved it but as time went on it was obvious that it was underpowered and was struggling to throw all those pixels around. October 2012 saw Apple release a fourth generation iPad with a better CPU but that was too soon for me to upgrade. iOS 7 didn’t help and only highlighted the third gen’s performance problems. They also released an iPad Mini but that was non-retina so I always knew my iPad upgrade would probably be this year and involve a choice between a new iPad and a retina Mini.

So in late November after much deliberation I plumped for an iPad Air. I love it.

iPad Air
iPad Air

The iPad Air and Retina Mini are more similar than I expected. They have the same processor, memory, M7 chip, come with the same capacities and both have 4G options. They even have the same pixel count – the only difference is size and weight which made the choice a difficult one.

Ultimately what swung it for me was the usability of the larger screen over the smaller one. Reading both books and comics was better on the Air and the virtual keyboard was easier to use for me on the Air. A part of that is probably just me being used to the size so your mileage will vary. What was surprising was how close the weight of each device felt. The Air weighs 478g against the Mini’s 341g but in practice they felt closer. The Mini felt denser and ultimately I preferred the feel of the Air in my hand. It was much lighter than expected especially as I was used to the third gen iPad weight at 668g’s.

Heavier than the Air
Paper notebook now heavier than the Air
The A7 chip and the power it delivers felt more noticeable on the iPad against the iPhone 5s. Again that might be because I’m used to the third gen performance but iOS and app’s felt so snappy on the iPad Air. App’s loaded quickly, game performance was so much better and swapping between app’s made iOS 7 feel far more complete on the Air. All combined, the Air has been a great upgrade for me. One surprising aspect hit me a few days after use. The drop in weight of the iPad Air has now made it lighter than my usual work notebook which weighs in at a mighty 580g. Thats for a 200 page A4 paper pad. I can now swap that for a lighter iPad Air that can do everything a paper pad can do plus so much more. The iPad Air feels like the iPad that matches the ambition that Apple had when Steve Jobs showed it for the first time in January 2010. A lot has changed in 4 years – that original iPad looks massive now yet much remains the same. 9.7″ screen, physical home button and a familiar design. The only feature I miss is Touch ID. I am constantly trying to unlock the Air by touching the home button. Damn you Apple.

Logitech Ultrathin Cover
Logitech Ultrathin Cover
I say Touch ID is the only feature I miss. This isn’t strictly true. There are times that a physical keyboard would be great for taking notes or updating documents on the go. Yes, I could use a laptop but I can do 95% of my work on an iPad so for those infrequent times I want a physical keyboard I’ve picked up a Logitech Ultrathin Keyboard Cover. This acts as a screen protector when carrying and does increase the weight but includes a great physical keyboard that works over bluetooth. I’m OK at using the virtual keyboard but still feel more comfortable using physical keys that I can touch. The keys are smaller than a full size keyboard and initially I’m finding some letters are constantly being missed – A is always an S at the moment. However it’s been working well and the keyboard shortcuts that you can use on iOS especially for selecting blocks of text are great when compared to their touch equivalents. The logitech matches the ipad colour eactly but feels a bit plastic in comparison. Also, it’s another device that needs to be charged although a charge seemingly lasts for around 3 months assuming a couple of hours use per day which is good. Definitely a niche requirement but I’d wanted one for around a year and waited until I swapped to a newer iPad design. It will be interesting to see how my usage fairs over the coming months.

I can’t recommend the iPad Air strongly enough. Fast, light with a great screen and an amazing software library. I’m looking forward to developers pushing the A7 chip to see what the Air and iOS can really deliver.