It’s Here

Finally got my paws on the 360 today. After having some doubts, a not bad show and a few hardware scares I didn’t really know what to expect. After a few hours with PGR3, Live arcade and the interface in general I am overwhelmed – it is an amazing console.

Graphically above anything today (including high end pc’s) it’s the interface, connectivity and flexibility that wins over everything else. I’ve got so much I want to write but I’m too tired, want to play some more games and in between that I’m reading up on which LCD I should buy this weekend. Yes – I have fallen for it in a big way.

So – more detailed guff to follow and some nice piccies when I get my behind in gear. The only negative is that it’s such a good machine yet anyone reading this will be struggling to get one. Shame.

The Banhammer

Ouch – after boasting about playing well in Halo and folk reporting me for cheating I logged onto Halo tonight to find I’ve been temporarily banned. Bastards. I wouldn’t mind if I had cheated but I haven’t – no mods, no standby by nonsense – nothing. Not even the occasional super jump like so many others tend to do.

If it was a one off then so be it but at the Bungie site they say that a repetition of the cheating will mean a permanent ban. Totally agree when your cheating – harsh when you’ve done nothing wrong except play well. I’m now looking forward to the 360 more than ever – might even dust off PGR2 for a spot of ‘in anticipation’ gaming.

GTA Liberty City Stories – Custom Soundtracks

Picked up GTA:Liberty City Stories for the PSP today. Great game – if you liked any of the other GTA games you’ll love this. One warning – it gets of to a very slow start but then the missions start to pick up. Another warning – the soundtracks included in the game are mince which is something of a letdown as the GTA games have become renowned for their use of music.

However Rockstar have included a custom soundtrack feature which allows you to play your own tracks from the PSP’s memory disk. Way! The problem is this feature won’t play mp3’s from the memory stick – you need to use Rockstar’s software (download from IGN) to convert music to their format and transfer that to the PSP. An added twist is that the utility will not covert mp3’s to their own format – only music ripped from a bought music CD using their utility can be used. Boo! There is another way…

Codemasters also had a custom soundtrack feature for their Toca game on the PSP. They also used a utility to convert music to a PSP format – the difference is that their utility allowed you to convert mp3’s from your hard disk as well as music CD’s. Therefore:

1) Download the Codemasters utility – ftp://downloads.codemasters.com/upgrade/Codemasters_EACSetup.zip

2) Make sure you have a game save for GTA on your PSP memory disk

3) Install the Codemasters utility on your PC

4) Connect the PSP to your PC in USB mode.

5) Goto the folder PSP and then SAVEDATA – look for the name of your GTA gamesave folder. For me it was ULES00151S0

6) Now you need to create a new folder in SAVEDATA that holds the custom soundtracks. Using the name of the game save folder remove the final S0 and add CUSTOMTRACKS – create a folder using this name. So for me my GTA music folder is called ULES00151CUSTOMTRACKS. Note that is a new folder – NOT the game folder renamed. For Vice City name the folder ULES00502CUSTOMTRACKS.

7) Fire up the Codemasters utility on the PC, select mp3’s from the hard disk or a music CD, select the custom tracks folder created above and convert your music.

8) Once converted, goto the custom tracks folder and rename all the files from *.toc to *.gta

9) Fire up GTA, select custom soundtrack in audio options and enjoy your own music.

It’s ironic that Rockstar, a company who have made money out of glamorizing drug trafficing, prostitution, stabbing, shooting, car theft, killing of innocents and now gang violence, have taken the moral high ground and limited their software to bought music only. You really have got to laugh.

Happy Birthday

Today Halo is four years old. Halo 2 is one year old. To celebrate Bungie has posted some historical background and also some news about how both games will look on the 360.

Halo sold the Xbox for many and got a controversial 10 in Edge. It was the start of a series that Microsoft now depend on and has spawned a movie. The gameplay in the first one for me was flawed, dull and repetitive. Halo 2 fixed that by providing Xbox Live support. I can’t think of many games that I have played regularly after 1 year. Halo 2 is unique in that not only do I still play it, I look forward to playing it. Anyone up for some Team Snipers?

360 Hour Tour

PGR3 - Out of car
Visited the 360 Hour Tour at The Lighthouse this morning. Turned up at 10AM thinking it would be busy but it was pretty quiet – just a few other geeks and two loud neds…welcome to Glasgow. Finally got into the show at 10:30. First impressions were very good – around 50-60 360’s all with hi-def screens were spread around the room – some on stands and some with sofa’s to allow more comfortable gaming. Pictures from this morning can be found at Flickr.

Made a dash (brisk walk really) for a PGR3 console. After getting through the very impressive menu’s it was into a street race round London. Graphics are excellent although there seemed to be a few ‘jaggies’ on view. The background detail is amazing – the environments are so rich that it’s hard to take it all in. There was no slowdown to be seen even with the other five cars on track. Certain sections of the tracks were very dark – so dark that you couldn’t make out the track and that wasn’t down to the room lighting or reflections. I’m hoping that it was more due to the screens MS were using. Played this game the most this morning but seeing as I loved PGR2 that’s no surprise. Speed of the cars was good and the handling model was similar to PGR2 if not a little more tricky – the TVR Cerbera was a beast to handle and also very very fast. One odd point – background textures. Compared to the screens that I’d previously seen they looked a bit low-res. We were told that this was a 90% complete build so maybe there was more to be done but they looked a bit ‘tacky’. It also didn’t feel hi-res. Certainly a lot more could be seen and you knew you were playing a more powerful console – Graham commented on the feeling it was a 480 rather than 720p game. I tend to agree.

Next I tried Perfect Dark Zero. This is the one game that’s had most pre launch hype and also been the most disappointing. Ramped up the difficulty to max and found it was just too tough. Graphics looked very good though – a lot better than I had expected. The level started indoors and again looked very dark though. Some really nice touches though – I was hiding behind a jeep and zoomed in on an enemy – he too was behind a jeep but I could see his legs. I shot him in the leg – he leaned down to feel his leg and I was able to shoot him in the head – really nice moment. Explosions were also great to watch. Tried an outdoor level too – bright, colourful clear graphics and zooming in and around this level showed just how big the environments were. We tried to set-up a co-op game but it wasn’t for doing it. Menu’s felt a little clunky. I want to play this now.

Other games got a small bit of time each:

  • Kameo – Graphics were very impressive. A bit confusing as to what you had to do but I played it for all of 5 minutes. Depending on reviews this looks to be an essential purchase
  • Call of Duty 2 – Very sharp graphically – got a quick shot as there were only 3 machines set-up with this game. As it’s a FPS I htink a lot of it’s sales will go to Perfect Dark Zero.
  • Condemned – Needs a lot of time – more than I could afford but very pretty graphics
  • Fifa 06 – Nice menu’s, nice grass, really crap game. I thought this felt worse than the Xbox version
  • NBA 06 – Didn’t have time to play it – player models were very detailed including sweaty faces
  • Need for Speed – Actually looked very good – some playtime showed a slight jerkiness in the graphics – PGR3 really showed it up to be honest.
  • Tiger Woods – A prettier version of the original – not much to say really

The pads were excellent. With the black and white buttons now moved to above the triggers they felt very comfortable – even the guide button in the middle was easy to get to. The guide itself was disabled in the demo pods although you could access it on the machines next to the sofa’s. Reboot times were ok and felt roughly the same as Xbox. Loading times too were pretty average – not too long but not short either. One notable exception – Fifa 06 took an absolute age to load.

You’ll notice there is no mention of sound. The demo pods were all muted but there was space for two headphone sockets so if you do get to visit one of these events take a set of headphones. When my PGR screen was finally turned up I was very impressed with the engine sound of the TVR. It sounded great and that was even with the DJ in the background doing his best to drown everything out. Also the demo pod screens are very close to your head – the pads used aren’t wireless and are fixed meaning that you will pay more attention to the graphics than you would at home. Perfect Dark Zero when I played it on the sofa looked amazing – far better than when I played it on the pods. The screens are hopefully the reason why some of the games looked dark – artificially so. I would have thought MS would have made sure that the screens selected would show of the games at their best….who knows – maybe they are and games will be ‘dark’. EA games seemed to all have a graphical filter on their games – like a shadow around the main object. You could see it on NBA and Fifa but it was most noticeable on Need for Speed – any background object seemed to have a shadow effect around it. Don’t know why but it was definitely there.

So after all that – do I want a 360. YES. Without a doubt. Do I wish I had pre-ordered. YES. Will I get a 360 this year – probably not but I’ll still try and get one. However this event didn’t blow me away as much as I thought it would. It made me want to play the games but I feel that the leap forward to the next gen won’t be as big as SNES to PS1/N64 or PS1 to Xbox. Roll on December 2nd when the hunt for my 360 will begin.

 

Xbox.com updates

You’ll notice the not so subtle gamertag section has appeared on the sidebar. Microsoft have finally updated Xbox.com in preparation for the 360. One of the updates is to introduce My Xbox. This is where you can view your profile, see your game achievements and also who is currently playing on your friends list.

However you can also see your friends achievements and the Gamer Card goes with you througout Xbox.com. You can easily embed it into web pages too. The full functionality won’t be seen until you play a 360 and the profiles start to update – still a nice early look at the new functionality on offer. Piccies of the friends list and also Messenger integration are on Flickr.

There’s also a chance to get an early look at the 360 in Glasgow:

Glasgow 4th -6th November, The Lighthouse, Gallery 5, Scotland’s Centre for Architecture, Glasgow (Map)

Friday 4th 12.00 pm – 6.00 pm
Saturday 5th 10.30am – 6.00pm
Sunday 6th 10.30am – 6.00pm

More details of the other venues here.

Backwards Compatibility

A lot has been made of the ability of the Xbox 360 to play Xbox games. Too much has been said about it – it HAS to have it, why only certain games, this will put me off buying a 360…blah blah blah. I just don’t see the issue – the PS2 has backward compatibility but I’ve never used it – once I see, hear and play next gen games the immediately previous gen just looks poor.

Now that Sony are struggling with not only a new version of the PS2 but have revealed issues on the PS3 maybe the debate will calm down. It’s not about being backward compatible – what about updating older games. Take Halo2 or Pro Evo4/5 – they’ve lost none of their playability since release – wouldn’t it be nice to play hi-res versions on the 360 or with new maps/teams? There are rumours that Halo1/2 will have hi-res graphics on the 360 – it is nice to think they will be true. Ultimately I would rather MS concentrated on the 360 line up rather than wondering about how we can play the old games on the 360. Will I really want to play PGR2 ahead of PGR3? Then again, an updated Halo2 may be THE only other game worth playing on the 360!

Pro Evo 5

Now that I’ve had to chance to play this properly online I have to say I’m disappointed. It still is the best soccer game and the online play has been improved since last year…but the reality is it’s a lazy conversion and update.

Where’s the widescreen options, why are the graphics still average, the dodgy pitches that make it difficult to see the ball – I could go on with grumbles. Oh – not forgetting that you can’t really use the PS2 pad on Xbox as they stop you swapping the controls round properly – I’m just sticking with the Xbox pad as the controls tweaks brought in for the PSP means only one trigger doesn’t make much difference. 2vs 2 online was promised but only if 2 are on the same Xbox – doh!

Lag has improved but isn’t a thing of the past. Each player now hosts one half which in theory makes it fair – in practice I’ve found the player not hosting plays very defensively for the half hoping that his smooth half will result in goals – not the way it should be played. It’s also difficult to get a random game. From looking at the forums it seems to be because leagues have been introduced – you get points for games you win and then you are allocated into a league – if a player with high points loses against a player with less points then they lose quite a bit more than if they were equal. Pretty sad really but stats still rule the roost.

Live is also still full of sore losers. Why does everyone want to play with the best teams only – missing so much by playing with the same teams over and over. There are also so many people who can’t take a beating. Hello to the guy that beat me on penalties (Chelsea v Arsenal) this afternoon and then when I suggested a rematch with swapped teams he agreed but then picked a better team instead of Arsenal. Made the 4-1 drubbing even sweeter – the language he came out with – I guess me laughing over the headset didn’t help. Child.

Worth the purchase if you intend to play online although 11 vs 11 online seems further away than ever.

HMV – Never again

I’d posted about my bargain buy of Pro Evo from HMV. Ha. They must be laughing now. The day after making the order I got the following e-mail:

As I am sure you are aware, this item was mispriced on the HMV web site at £14.99 for a short period of time. Under the notified terms and conditions on the web site, HMV are entitled to withdraw from any contract in the case of obvious errors or inaccuracies regarding the goods appearing on our web site.

However, as a gesture of goodwill, on this occasion only, we are going to honour order placed for the item, but will be restricting this offer to one per customer.

Excellent – they are honouring their mistake although I didn’t realise it was a mistake. Yesterday was release day and there was still no shipping note. I was becoming suspicious and then this e-mail dropped into my inbox:

Due to stock limitations, we are currently unable to fulfil this order. We have contacted the suppliers, and they have informed us that the initial supply of the Xbox version has been scaled back across the UK, and we are unlikely to receive further stock for at least 4 weeks after launch.

Guff – this has been sent to only those that got the £14.99 price. I would rather they had just said it was an error and we weren’t getting the game for the original price. Instead they pretend they will honour it then delay sending it out knowing most will cancel and pick up the game elsewhere like I did yesterday. Swines. Checking their website shows they expect 7 days delivery, not 4 weeks.

Not only have they lost the sale but they have lost my custom. Maybe an over reaction but I will no longer buy anything from HMV. That’s what they get for trying to save £14.99. Well done HMV.