The most important aspect of any console is the games themselves. Launch titles are notorious for being short on gameplay while focusing on visuals knowing that second generation titles on the same platform should look a lot better. I picked up three games for the 360 that returned mixed results.
Project Gotham Racing 3 (PGR3) is the follow up to PGR & PGR2 which in turn were the follow up to Metropolis Street Racing on the Dreamcast. You know what to expect from this – fast city based arcade/sim racing with exotic cars. I loved the last three versions and this is no exception.
Graphics are lovely and show what to expect from the 360 in the future. Special mention to the actual cities themselves as the detail they contain is amazing. The cars themselves look great especially when you switch to in-car view – the level of detail is amazing but I find the game feels a bit sluggish in this view so I always race from the bumper view. The sound of the engines also gets special mention as it’s a real step up from previous games.
Importantly, handling feels just right with a great solid feel. You really can feel your way around the track and know after a few turns exactly how the car behaves. Like previous versions PGR3 concentrates on Kudos points – not just winning, but winning with style. I would have also liked to have seen lap times and other time based stats as well but they are missing unless you specifically race time trials.
Online works really well – little to no lag and most cars and all tracks are available from the outset meaning you don’t have to spend ours offline to unlock the fast cars. Niggles – no anti-aliasing for starters means the graphics can look ‘jaggy’ from time to time. Also the game is true hi-def but to be honest it’s hardly noticeable. There was a lot of fuss pre-release that the game ran at 30 frames per second and that this was an outrageous decision. Since release I’ve not heard one person complain.
Couple of gameplay flaws. There’s an online career mode that is enjoyable except for the cheats that ram into your car at every corner. Learn to brake people. At the same time learn to use manual gears as it makes for a far more enjoyable game. There is also a track build mode which allows you to design your own tracks within the 4 cities rendered in the game. Nice idea except the barriers placed by the game are transparent unlike the ones used in the real tracks – a fatal flaw which makes custom track racing difficult – patch please!
For a first day release this is an astounding game and well worth a purchase for any 360 owner.
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