It’s been covered loads of times before, but releasing one car for Forza2 at the cost of 50 gamerpoints sounds expensive. Taking today’s Amazon prices that’s 43p for one car. If Sony applied that pricing model, and the rumours of 1000 cars in GT5 but only 300 included in first purchase are true, that’s an extra £300 to own the full game. Madness. Of course no one is forcing you to buy the content, and the likelihood is that you’ll buy only a few select cars, but the micro transaction gaming market is only heading in one direction and it’s not a cheap one.
Tag: sony
Game Quickies
In no particular order…
- Heavenly Sword demo was released today. It’s quite possibly the largest (almost a gig) shortest (lasts less than 10 minutes) demo I’ve played but afterwards I pre-ordered the game so I guess the demo worked for Sony. The graphics were stunning and this looks like something the 360 could struggle matching. Game on. I know there was some bad press about the gameplay being short (12 hours from memory) but I’d rather have a corking 12 hours than a spun out 30 hour game that I don’t complete.
- Bomberman is superb on the 360 and well worth 800 points.
- Played the Moto GP demo on the 360. What was once THE game on Xbox Live is now a shadow of it’s former self. Talk about milking an original format and regurgitating each year, this is little more than a bug fix from last years release.
- GTA IV – only complete experience on the 360 according to Rockstar themselves. Made me grin thinking back to the exclusives that the PS2 had for so long. Not any more.
- Had a large room on GRAW2 last night – blind siege with > 6 players is sooooo much more fun
- Another firmware update on the PS3 – Sony are developing aggresively for the PS3 now and ar catching up fas on the 360. Music playback and X bar available in game for firmware v2.0?
- Forza Leagues is going well and we have over 30 members with little or no advertising. Biggest issue has been lag within Forza. We struggle to get anyone to host a stable room with more that 6 players which is very limiting. It frustrates that the console model for online gaming is still mostly peer to peer which limits the amount of players you can realistically play with at any one time. I would quite gladly pay extra for server based gaming if it allowed 16, 24, 32 player gaming while limiting lag. I would love Sony to do more with server support in the hope it would encourage Microsoft to move in that direction as well.
- Resident Evil 5 – another game that looks amazing!
- The Metal gear Solid gameplay video was very impressive. Some nice touches, great humour and a graphics engine that looked up there with the best around. There was also a nice array of weapons. If Sony have lost exclusivity on this one they will be kicking themselves.
PS3 Firmware 1.80
Now this is nice. The latest PS3 update (out tomorrow in UK) add’s some great features.
- Upscaling of DVDs, PS1, PS2 games up to 1080p on supporting HDTV’s via HDMI
- Remote Play support on the PSP from anywhere on the internet. Connect to your PS3 from anywhere
- Support for DLNA devices so that music, photo’s and videos can be streamed across networks
- Photo printing nonsense with Epson printers
A pretty impressive update that has come out of nowhere. Does this mean I could stream media from my NAS to the PS3 and view that media on my PSP anywhere in the world?
PS3 – The Games
After posting on the PS3 hardware and software it’s time to look at the games. Certainly the most important part of any console release is the quality of the games. The most touted games on release are Motorstorm and Resistance:Fall of Man. How do they shape up?
Motorstorm
Being the flagship PS3 title, Motorstorm has a lot to live up to. The game had so much pre-release hype and false starts (rendered E3 demo’s etc) and then a release in Japan minus the online component – how would it fair?
Motorstorm is in some ways the perfect release title. Loud music, high impact visuals and massive, at times bewildering arena’s to race in. You can’t fail to be impressed in that first half hour. For mates popping round and demo pods it’s a great game. After that half hour though is pretty disappointing. You realise that there isn’t much variety to the music and it soon repeats. You also realise you can’t change it to any of your own music. The graphics still impress but there’s a sameness about everything. Away from the wow stuff though and it’s just repetition. Offline is just select a bike, truck etc and race on one of the eight tracks. Yep – no longer arena’s. There isn’t that many routes and there’s usually the one route for your particular vehicle. The load times are also very long – some of the worst I’ve seen in recent years. It gets very annoying that selecting a vehicle takes such a long time, never mind the actual track loading.
Online is at times impressive (lag free 12 player racing) but I reckon at least a third of my online games have not started, crashed out or been buggy in such a way to ruin the race. One of the other shortfalls is the lack of interaction. For all you know your racing against AI with the PS3 generating random gamertags to display – it is totally lacking in speech and atmosphere. While it does support speech hardly anyone has a headset and the game will also switch off speech to protect lag. Unlike offline, most online games also have catch up disabled. Quite a lot of the games I’ve raced sees one person break away from the pack and he will ultimately win the race as the pack fight each other while he sails off into the distance. Like the real F1 most online races are decided within the first few corners.
Ultimately if you get a PS3 you should get Motorstorm as it does initially impress – just don’t expect that feeling to last.
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PS3 – The Software
The PS3 is potentially the most capable console ever released. However if the software isn’t up to driving it then it’s all a bit pointless. I’ll cover the main user interface and also the media playback and networking capabilities of the PS3 in this post. I’ve already covered my thoughts on the PS3 hardware which just leaves the games to cover in a future post.
Cross Media Bar
The Cross Media Bar (XMB) is Sony’s standard GUI in a lot of their products – PSP, high end Bravia’s and now the PS3. It’s very easy to use and provides quick access to stored content, games and online features. I prefer this to the 360 blade’s which while easy to use can take a lot of button presses to reach your content or fire up a quick game. While the XMB is great, whats not so great is that you can’t access it while in game or watching a movie. Pressing the PS home button allows you to return to the XMB, not access it.
From the XMB you can reach the following functions.
User
This menu control user access. You can create multiple users and also apply parental controls to the users to give finer control over kids accessing adult material. I’ve actually created three users with each user accessing a different store (each store has different content). Each user can also have a different network ID and friends list.
Photo’s
Photo Album view renders the pictures in 3d with hand written time stamps which is a really creative way of showing photo’s. You can also use standard method of viewing, rotating and zooming of images and you can also change the sort order of the photo’s.
The background to the GUI changes colour depending on the month and the time of day. While this is nice it would have been better to give users the chance to pick their own background. The PSP was initially the same until a firmware update allowed the user to pick their own backgrounds.
Music
You can playback MP3’s and AAC files. You get a nice visualizer while playing although sometimes there were some playback issues with files, especially if you crank the volume up. If I up the volume via the amp the quality is fine but if I up the volume via the PS3 the sound degrades. Annoyingly you cannot select any locally stored music to be played in game, a feature the 360 has had since day one. I also found it a bit unituitive when selecting tracks, albums and genres and unlike the 360 you cannot select music stored on pc’s or mac’s. You can only play cotnent stored locally or plugged in at the time via a USB drive.
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PS3 – The Hardware
Since it’s announcement in 2005 the PS3 has always had a rough ride. It’s too big, it’s too expensive, it’s too late. I’ll start of my thoughts on the PS3 by first looking at the hardware. I’ll then follow up with a post on the software and operating system and finally the games. Phew.
The first thing that strikes you is how shiny the PS3 is. Not just the little silver sections but the whole thing – piano black shiny that is a magnet for dust and fingerprints. Then you notice that there is no ugly power brick that sits out with the console. Everything is contained within the not inconsiderable PS3 case and while the case is bigger than the 360 it’s not overly so as first touted by the media. The design also hides it’s size well in my eyes and looks pretty good. If you add the 360 power brick to the 360 then it’s probably a bit bigger than the PS3. Still, beauty is in the eye of the beholder and some people think it’s butt ugly. I guess it’s one of these love or hate designs.
Annoyingly even though Sony touted the PS3 as ‘true HD’ it doesn’t come with an HDMI cable which is a bit cheap after paying £425. With everything connected up you then plugin the sixaxis controller via the charge cable. For me this is another issue as the cable is really small at only 3ft. While a longer one can be purchased (Maplin sorted me out) it’s another little bit of cost cutting although the 360 didn’t come with any recharging capability – the plug and play kit was a separate purchase so it’s a small gripe really.
Once you switch on the PS3 it will auto detect video settings and then you are in the PS3 front end. One of the more lauded features of the PS3 is 1080p playback. However many launch games do not support 1080p and there are still precious few users who have access to a 1080p screen. If you’ve used a PSP then the interface will be instantly familiar although thats for another post. One of the problems with the 360 is the noise it makes and I was expecting the PS3 to be worse as it uses more power. Surprisingly it’s pretty quiet. After some play it does increase slightly but no where near the noise of the 360 which is down to fan and disk activity. It does generate slightly more heat but nothing thats too alarming if you’ve felt the back of a PC before. It’s quietness is a real strong point and is ideal for movie and music playback unlike the 360.
Another sleek feature is the touch sensitive power and eject buttons. While it’s a gimmick it works really well and adds to the overall finish of the hardware. Disks are loaded via a slot loading mechanism which works like a mac. Put the disk in half way and it’s pulled in by the PS3. The disk when loaded is fairly quiet, impressively quiet compared to the 360. The disks are one of the more contentious features of the PS3. The PS3 is a Blu-Ray player and all games will come on Blu-Ray disks too. This feature undoubtedly added to the delay and cost of the PS3 and only time will tell whether it was worth the wait.
Continue reading “PS3 – The Hardware”
Shopping
Just back from Braehead – what a miserable day it is out there. Amongst the Mothers Day shopping I couldn’t help notice that the PS3 isn’t sold out. Anywhere. HMV and Game are still taking pre-orders. In fact HMV were sure that you could stroll in next Friday and pick up a PS3 without pre-ordering as demand is pretty slow. Coupled with the Game announcement that only 2/3’s of their pre-order allocation has been bought should hopefully put a stop to any hopes of the eBay sellers hoping to ‘double their money’. Makes you wonder how many will actually sell as no doubt there are many that have bought two or more just to sell one on eBay.
In preparation for the PS3 I’ve ordered a couple of Blu-Ray titles – MI3 and The Departed. Both films have reportedly excellent video quality and I’m looking forward to watching them on the PS3. Thats as long as they work as they are American imports. I’ve also picked up a Bluetooth headset for the PS3 as it doesn’t come with one as standard and I don’t want a wired one plugged into the PS3.
Final bit of shopping news is regarding my Edge subscription. With all the money hassle recently there was a direct debit problem. One phone call later and it was all sorted…or so I thought. This months hasn’t appeared and on calling the subscription team the next direct debit isn’t until May. SO no issues this month or next month. Doh! They could have at least explained that at the time. I’ve now had to make do with a shop soiled copy. Nevermind…only one week until PS3 arrives.
PS3 Groan
The Euro PS3 is the most expensive PS3 when compared to Japan and the USA. Fair enough I guess as we’re used to rip off Britain prices. Now Sony have announced that they have altered the backwards compatibility features of the Euro PS3. Altering means they have removed hardware from the PS3 to reduce costs. That blows.
I’ve no real desire to play any PS2 games so it’s not the functionality loss that annoys me. It’s the fact that an inferior machine is being launched in Europe for a higher price. There is no justification for this apart that they can get away with it. Also annoying is that the reveal this just 4 weeks before launch when most of the pre-orders have already been placed. If Sony had any decency they would reduce the price, even slightly, for the PS3. I doubt they will though…the bastards. I should really vote with my money and cancel my pre-order. I may still do (OK…I won’t. Saying it though makes me feel slightly better).
Why I won’t be Buying a PS3
Lot’s of pre-order’s flying around for the PS3 and while I’m a little tempted there are lot’s of reasons why I’m not buying a PS3.
- Cost. It’s £425. Thats a lot of money. Add on HDMI cable, another joypad, couple of games and your at £550. Ouch.
- Games. There’s not much on the first day of release or near horizon that I’m desperate to play. If Wipeout had been a day one title I’d have gladly handed over my cash, but it’s not out until next year. There’s very few exclusives that are bound for PS3 only – even GTA4 will be released on 360/PS3 on the same day.
- Online play looks to be well behind that of Xbox Live. Although it’s free the online service lacks the uniformity of Live. Some games support online play, and only some of those support in game voice. Even then there’s no official headset although USB headsets and most bluetooth headsets work well (allegedly). In certain games voice chat makes all the difference, from lifting the strategy in FPS to making a much more social experience in Tiger Woods or PES6.
- Joypad. The biggest form of interaction with a console and yet Sony have stuck with the trusty dual shock minus the shock. No rumble in the pads removes a fairly important feedback mechanism. Think of the different rumbles in Gran Turismo – how can that be replaced? Shame. The pad is also ergonomically inferior to the 360 pad. It would have been good if Sony had tried to innovate instead of copying the 360 guide button and throwing in some motion detection similar to the Wii. I wonder if the dead zones on the Sony joypads have been removed? Still, at least they are wireless and allegedly lighter than the PS2 pads.
- Competition. 360 has some fine games coming out in the next 3-4 months – Crackdown, GRAW2, Mass Effect, Forza 2 plus Halo 3 beta. More than enough to keep me busy. Also most of my online Live buddies aren’t getting a PS3 and I want to continue gaming with them, hence making the 360 the platform of choice.
The above was written around the start of last week and I never got round to finishing it off and publishing until now. However since writing the above I’ve pre-ordered a PS3 and I’m looking forward to it arriving at the end of March. The call of the new, the gadget envy etc etc was enough for me to buy. Motorstorm does look good, playing on the online service should be interesting, interactivity with the PSP promises much (but will undoubtedly deliver little) and Blu-Ray is a nice addition. Be interesting to see how Linux runs on it and also how it streams data (if at all) from other devices. We might also see a console version of Pro Evo that doesn’t suck online and also doesn’t stutter like Gareth Gates. Thats a bit harsh as my recent online games have been very good – the stutter however is inexcusable.
So there you have it. Lot’s of reasons not to buy a PS3 that I’ve plainly ignored. Still time to cancel though…or cash in on EBay if there is a drought at launch.
Sony closes Lik-Sang
Lik-Sang is a well known Hong Kong company specialising in the import games market. For the last year they have been fighting a legal battle with Sony who were opposed to their importing of PSP’s. Last Friday a judge in the UK found against Lik-Sang and due to the possibility of other legal cases being raised Lik-Sang have decided to close.
Greedy Sony bastards. While I had no intention of buying an import PS3 it’s another example of a huge global player wanting 100% control over everything. Importing wouldn’t be a business if companies:
- Had simultaneous worldwide hardware and software releases
- Removed region restrictions – DVD and games follow the same region encoding
- Sold at a fair price across the globe
Import PSP’s and games could be had cheaper from Hong Kong, including shipment than buying from a UK high street. While Sony is protecting the PSP’s (shrinking) market it also smells of further PS3 delays for Europe and a potentially high cost for games. Rumours are of £60 & £70 price point for PS3 releases which is taking the urine.
Talk about the big boys bullying the small firms! Lik-Sang did have one parting shot, pointing out the Sony exec’s in the UK that had enjoyed their import service.
Furthermore, Sony have failed to disclose to the London High Court that not only the world wide gaming community in more than 100 countries relied on Lik-Sang for their gaming needs, but also Sony Europe’s very own top directors repeatedly got their Sony PSP hard or software imports in nicely packed Lik-Sang parcels with free Lik-Sang Mugs or Lik-Sang Badge Holders, starting just two days after Japan’s official release, as early as 14th of December 2004 (more than nine months earlier than the legal action). The list of PSP related Sony Europe orders reads like the who’s who of the videogames industry, and includes Ray Maguire (Managing Director, Sony Computer Entertainment Europe Ltd), Alan Duncan (UK Marketing Director, Sony Computer Entertainment Europe Ltd), Chris Sorrell (Creative Director, Sony Computer Entertainment Europe Ltd), Rob Parkin (Development Director, Sony Computer Entertainment Europe Limited), just to name a few.
Goodbye Lik-Sang – a reliable company providing a good service to the UK and Europe that will be missed. Yet another proud day for Sony.